deaddmwalking wrote:So, while the player announced he was completing an action that he, in fact, did not complete (my point by the way), it is correct to say the act of casting the spell triggered the AoO, thus technically they were happening at the same time. I'll grant that.
No fuck no. They don't happen at the same time. The caster starts casting a spell and that results in triggering an AoO.
Still, an announced action does not necessarily take place. A player that has a 'readied' action can choose to act BEFORE the act (because he was readied) and it can be resolved fully before the act that triggered the readied action. As a result, his initiative is moved before the person that triggered the readied action in subsequent rounds.
That is not how readying can work.
If an orc is banished for 3 rounds and everybody readies an attack to attack it, the attacks don't happen when the orc is still in another plane. When someone readies to attack a spellcaster as she starts casting, they don't attack before she starts casting. If someone readies an attack to attack the first person to come through the door, they don't attack before someone comes through the door.
Though granted the description of a readied action is indeed stupid.
So Lago's point - that I agree with - is that players announce an INTENT. The DM resolves whether their intended action was successful or not. The declaration itself does not make it so. Saying 'I climb a cliff' and actually climbing it are two different things. Saying 'I hit the giant with my sword' and actually hitting him are two different things.
Fuck you, nobody says I hit x, they say I attack x.
Saying 'I keep my eyes on the door and never get distracted for any reason - no blinking, no turning my head, no dozing off - nothing but starting at the door' and actually doing it are also two different things.
The problem is that it usually sounds 'reasonable' to allow someone to keep an eye on the door, so players and DMs both tend to allow an action that quickly can be taken to ridiculous levels. Players usually are okay with it when it benefits them, but object to it when it benefits Team Monster. Since the absurdity of what at first appeared a reasonable action should quickly become apparent when taken to its logical conclusion, the declaration of the action and the actual resolution of the action should be kept separate.
It's not even difficult to justify... If you successfully use hide/move silently against a guard that was nominally watching, the guard failed to notice you. They were apparently distracted, or perhaps had nodded off, or closed their eyes while they sneezed - whatever...
So saying that you do something specific means you aren't doing that. So you'd say if someone says I'm searching a statue they are instead searching the entire room?
Fucking people over because you like stealth is still fucking people over. If a guard guards a single corridor shut by 1 by 2 door, she'll have a far easier time than if she was guarding an open area.